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Special shout out and thanks to Driocht, the BT team and those over at Discord server EU4 Mod Coop for their advice and contributions.Ĭredit goes to Driocht and the BT team for all remnant content found in the mod prior to my additions,Ĭredit goes to Francuz and the TGE team for all original content found in the TGE (Trade Goods Expanded) mod prior to VU additions, I and the VU team only claim ownership to what we have produced organically. I claim no ownership to any of his files or any remnant BT files that we are gradually getting rid of. This mod is based off the foundations off BT when Driocht was still author of that mod. They're just there for people who want easy access to them. They are not required for the main mod to work. Now, although these sub-mods are in the list of required items, you do NOT have to sub to them if you don't want to. I have added several sub-mods in the required items. Simply leave a comment below stating your issues and we'll take a look at sorting or fixing them if possible.
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This mod is a continuous work of progress, so please excuse me if any of you experience anomalies in-game or frequent updates/hot-fixes. (crashes) then it is most likely due to these.įor those experiencing issues with running the mod, please leave a comment below or on the discord page: I also want to add "I don't mean this in any negative way" but please use these and other mods at your own risk. Let me know guys if there are any other mods that run safely with this and I'll add them to the list. If you want to play on other mods then simply disable this in your EUIV PDX launcher. Leave a like and a comment stating the issue and I'll get to work on fixing them. Just simply report the issue below in the comment section or visit our discord server. This mod is being continuously worked on, so please excuse me if you find any anomalies in-game. Remnants of very old BT & TCOP files that are slowly being removed,Ĭommon, GFX, History, Map etc. Please see change notes on our discord for more details.
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It also tries to be inclusive of all other cultures through their in-game representations.Ħ) New tags (countries) throughout the world,ħ) New Colonial Regions throughout the world,Ĩ) New navigable rivers throughout the world.ĩ) Re-done coastlines throughout the world,ġ0) New icons, user interface, gfx's and so on,ġ1) Added both modern and historic borders to allow for both historical and a-historical borders,ġ3) New music and sound files for the Ages interface,ġ4) New Terra incognito that can be viewed zoomed out,ġ5) New missions trees for several countries such as Byzantium, England, Spain, Ottomans and many more,ġ8) Custom interface icons and city pics,ġ9) Better and more accurate Constantinople, Paris and London,Ģ0) Re-positioned all monuments so they're in the correct provinces,Ģ1) More canals such as the ancient Grand Canal system in China) and modified existing canal systems worldwide,Ģ2) Activating BT buildings that were already in the mod, as well as adding in more,Ģ3) Re-balanced Armies, Navies and manpower so as to avoid doom stacks,Ģ4) Re-balanced development and AE so you can now take more provs during peace deals, without incurring too much aggressive expansion penalties, This mod tries to stick to history through the inclusion of both historic & modern borders, whilst at the same time giving players the option to go down an a-historic path.
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Victorum Universalis is a 4X genre mod in that it allows the player to explore, expand, exploit & exterminate all those before them through political actions and by means of conquest on a grand strategy scale. This mod builds on the previous mod structures of BT & The Conquest of Paradise mods by adding to and expanding upon what was already there.
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Hi everyone and welcome to "Victorum Universalis" a Grand strategy overhaul and Total Conquest mod.
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